Flash MX; Introduction
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Concepts and issues relevant to Flash MX
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The Flash MX Interface and Components
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Drawing, Painting and Tools
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Line, Oval and Rectangle Tool
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Creating Flash Movies
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Exercise; Using frames and key frames
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Creating layers and layer folders
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Organizing layers and layer folders
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Saving and Publishing Movies
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Exercise; Saving Flash Movies
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Creating and Editing Flash Symbols and Buttons
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Assigning actions to movie clips and buttons
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Appendix A; New Features in Flash MX (Overview)
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